Instead of items dropping with sockets to slot your skills in, your skill gems will have the sockets. Skill gems receive a major overhaul in Path of Exile 2, fundamentally changing the relationship between gear and skills. It seems like every time GGG asked itself 'well, should we do A or B?' the answer was always 'why not both?' In a decision that's telling of the studio's overall philosophy for PoE2, not only do we get a new character class for each attribute and two-stat combination, but the original six classes are playable as well. Over 100 new bosses to battle, each with unique mechanics.Changes to crafting and the economy, including changes to the way chaos orbs work and the introduction of gold as a currency.A dodge roll for everyone that doesn't require a gem link, with the ability to dodge-cancel abilities.A six act story campaign set 20 years after the death of Kitava.New weapon types, like spear and crossbow that have their own skills. Meta gems, which are gems that can have other gems socketed into them (think things like cast on crit or spell totem).Tons of new skills, including shapeshifting (bear, wolf, cat) and giant comets.A revamped skill gem system where the links are in the gems themselves, not tied to equipment.New ascendancies, with three for each class.Six new character classes, along with the six from PoE 1 for 12 total (Sorceress, Monk, Huntress, Mercenary, Warrior, Druid).Here's a quick (and almost certainly incomplete) list of new features for Path of Exile 2. Oh yes, my friends, we're gonna be shapeshifting.
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